AloMental: The BrainStation...

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Text Box: 'CircusTime'

Competitive gaming experience for the younger Dyslexic that follows UK national Curriculum.

Product Summary

The 5 games are:

· "CircusTime" - Sequential Memory Enhancement

· "Big Top Pop" - Digraphs

· "Ducky Shoot" - Vowels

· “Letter Better" - Letter Reversals.

· "Mole in a Hole" - Prefixes & Suffixes

Buying Options

Price

PC CD-ROM Single User

£49.99

 

Uses heightened visual abilities with gaming fun to focus awareness of Vowels, Prefixes suffixes, days of the week, letter reversal issues, and digraphs.

 

Incorporates latest techniques in Neurolinguistic Programming (NLP) psychology using strengths of individual and not weaknesses.

 

Simple to play non-demanding activities that work on a one-to-one basis with child directly - no need for adult supervision.

 

Working on a pull -not push- methodology, child should not feel any great demand is required.

 

Game uses the trance-state that develops in pure non-stop gaming to deliver UK Curriculum learning tasks.

CircusTime competitive gaming experience for dyslexic children with subconscious learning through play.

· Pull not push methodology

· 5 games 4 levels deep

· Covers Kinesthetic Audio and Visual abilities

· Competitive experience

· No adult supervision required